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- TIKI
- setup
- {
- scale 0.25
- lod_scale 12
- path models/weapons/playingcards
- surface material1 shader cardtop.tga
- surface material2 shader cardface.tga
- }
-
- init
- {
- server
- {
- classname Projectile
- setsize "-8 -8 -8" "8 8 8"
- speed 700
- avelocity 0 0 crandom 200
- hitdamage 7
- knockback 60
- seeker 10
- meansofdeath cards
- ignore_deadtime
- life 1.5
- //gravity 0.1
- //bouncetouch
-
- aliascache impact_flesh1 sound/weapon/cards/cards_hit_flesh1.wav
- aliascache impact_flesh2 sound/weapon/cards/cards_hit_flesh2.wav
- aliascache impact_world1 sound/weapon/cards/cards_hit_world1.wav
- aliascache impact_world2 sound/weapon/cards/cards_hit_world2.wav
-
- impactmarkshader card_impact_decal
- impactmarkradius 12
- impactmarkorientation random
-
- // explosionmodel fx_cbexplosion.tik
- explosionmodel fx_cardhit.tik
-
- // cache fx_cbexplosion.tik
- cache fx_cardhit.tik
- cache blood3.spr
- }
- client
- {
- cache sound/weapon/cards/cards_loop1.wav
- cache fx/cardtrail1
- cache card_impact_decal
- }
- }
-
- animations
- {
- // notmoving notmoving.tan
- idle idle.tan
- {
- client
- {
- first swipeon fx/cardtrail1 tag_1 tag_2 0.7
- 0 loopsound sound/weapon/cards/cards_loop1.wav .3 256
- }
- }
- explode notmoving.tan
- {
- client
- {
- first swipeoff
- }
- }
- remove notmoving.tan
- {
- client
- {
- first swipeoff
- }
- }
- }
-